E2M2: Carnage (Cringe)

From DoomWiki.org

Cringe maps
This level occupies the map slot E2M2. For other maps which occupy this slot, see Category:E2M2.

E2M2: Carnage is the second map of Cringe. It was designed by Mark Klem.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough[edit]

Map of Carnage
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head east from the start room along a ledge. Part of the wall along the left has a misaligned texture which is a secret door, leading to a plasma rifle and two energy cell packs. (sector 16)
  2. At the end of the aforementioned ledge, head down the steps and continue north to a switch. Pressing the switch reveals a room with a walkway over some nukage. Head towards the north-west of this walkway into the building and go down two floors to reach a chainsaw. Pressing the west wall here lowers the wall, allowing access to a soul sphere which is visible in the nukage. (sector 39)
  3. Near the yellow key is a walkway surrounding three pillars. This walkway has a secret door between two candles leading to a shotgun guy, a soul sphere, and two imps (multiplayer only). On hard skill, there is also a BFG9000 and an energy cell pack. (sector 131)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 4)
  2. facing west. (thing 5)
  3. facing north. (thing 6)
  4. facing south-east. (thing 7)
  5. facing east. (thing 158)

Statistics[edit]

Map data[edit]

Things 227
Vertices 966*
Linedefs 924
Sidedefs 1340
Sectors 155
* The vertex count without the effect of node building is 756.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]