E2M2: Containment Area (The Invasion)
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The Invasion maps |
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The Rock |
Project: Jupiter
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Planet Hell |
The Final Frontier |
This level occupies the map slot E2M2. For other maps which occupy this slot, see Category:E2M2.
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E2M2: Containment Area is the second map in the Project: Jupiter episode of The Invasion. It was designed by Paul Fleschute (Moe) and uses the music track "Disposition" by Mark Klem, from Memento Mori II.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After using the blue switch at the east end of the map, return to the central hall and take the south path to the next area. There will be a brown wall to the east here. Open it to find boxes of shotgun shells. (sector 100)
- Enter the nukage at the north end of the map and take the steps west. At the end of the path will be a yellow switch. Approaching it opens a door along the path, which reveals a closet with a radiation suit and a corridor to the yellow key. The east wall can be opened when you have the red key. Shoot the barrels and go through the corridor to get a rocket launcher and boxes of rockets. (sector 108)
- Enter the nukage at the north end of the map and take the steps west. At the end of the path will be a yellow switch. Open the brown wall behind the switch to get a megaarmor. (sector 192)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Statistics[edit]
Map data[edit]
Things | 347 |
Vertices | 1250* |
Linedefs | 1177 |
Sidedefs | 1702 |
Sectors | 196 |
Things[edit]
This level contains the following numbers of things per skill level:
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