E2M2: E1M2 - Supply Overflow (Switcheroom)
From DoomWiki.org
Switcheroom maps |
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Knee-Deep in the Dead |
The Shores of Hell
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Inferno |
Thy Flesh Consumed |
E2M2: E1M2 - Supply Overflow is the second map in the second episode of Switcheroom. It was designed by schwerpunk and combines design elements from E2M2: Containment Area with the layout of E1M2: Nuclear Plant. The par time defined in MAPINFO is 1:30.
Contents
Walkthrough[edit]
Essentials[edit]
Head east between some crates to a metal doorway and pass through it, then climb the stairs to a landing where some imps and one or more demons are guarding the red keycard. Take the key back to the starting area and open the red door on the west side, kill any approaching monsters then head west to some steps and climb them to reach a nukage pool. Use the broken bridge to get through the nukage safely, then step on the lift at the north end of the pool to go down to a marble room with several imps. Press the skull switch at the north end of the room to open the bars on either side of it, then step through and follow the corridor until it turns south; just past this point, a wall will open behind you, revealing more monsters. Step through this wall and flip the switch ahead to raise a bridge in the neighboring room, then go south to that room and open the exit door in the south-west corner to find the exit button.
Other points of interest[edit]
After entering the southern maze, go into the north-west room and climb the steps to find the yellow keycard inside a silver column. This key is used to open a door to the east, letting you reach a computer area map behind it.
Secrets[edit]
- In the starting room, head to the east side. Blow up the barrels to the west and open the wall to find a backpack, a medikit, and a switch. (sector 77)
- Press the switch in secret #1, then head to the east side, going to the north-east end. You can head outside to get ammo and a chaingun. (sector 61)
- At the red key, there are four lion switches in the two halls leading here. Use the one that is not lit to open the east side which has shotgun shells and a supercharge. (sector 15)
- In the starting room, go to the south-west side and climb the crates. Take the lift to get a clip, a medikit, and shotgun shells, then open the east wall to find an energy cell and more shotgun shells. (sector 236)
- In secret #4, open a wall to the south to get an energy cell pack. (sector 249)
- In the starting room, climb the crates to the east and drop off at the south end at the corner. Open the red door to the west and head north to the room with blood. The west compartment is open with a rocket launcher and a box of rockets inside. (sector 177)
- In the south maze, head to the east section which has medikits and use the wall with dark gray ridges around it for a lift up to rockets and a backpack. (sector 65)
- Open a wall to the north of secret #7 to find energy cells. If you open another wall to the north, you will reach secret #5. (sector 239)
- Go to the west end of the south maze and shoot the west wall. This winding passage eventually leads to a plasma gun. (sector 66)
- In the middle of the winding passage past secret #9, open a wall east of the clips to find a megaarmor. (sector 436)
- On the broken bridges over nukage, go to the north lift and use a wall west of it. This leads to an alternate passage winding around the north end with clips and armor bonuses. (sector 492)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:37.23 | Brayden Hart (AD 79) | 2014-11-11 | s2r2-037.zip | |
NM speed | 1:08.54 | Andrea Rovenski (Cyberdemon531) | 2015-04-15 | s2r2n108.zip | |
UV max | 7:35.31 | Andrea Rovenski (Cyberdemon531) | 2015-04-14 | s2r2-735.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | 12:19.69 | Andrea Rovenski (Cyberdemon531) | 2015-04-18 | s2r2t1219.zip | |
UV pacifist | 00:46 | Andrea Rovenski (Cyberdemon531) | 2014-11-01 | s2r2p046.zip | |
NoMo | 0:26.86 | Brayden Hart (AD 79) | 2015-02-11 | s2r2o026.zip |
The data was last verified in its entirety on May 30, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing north-east. (thing 59)
- facing north. (thing 473)
- facing south. (thing 474)
- facing north. (thing 475)
- facing south. (thing 476)
Statistics[edit]
Map data[edit]
Things | 477 |
Vertices | 2765* |
Linedefs | 2992 |
Sidedefs | 4207 |
Sectors | 587 |
Things[edit]
This level contains the following numbers of things per skill level:
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