E2M2: Snake Alley (Deathless)
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Deathless maps |
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Lifeless |
Ruthless
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Deathless |
Griefless |
This level occupies the map slot E2M2. For other maps which occupy this slot, see Category:E2M2.
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E2M2: Snake Alley is the second map in the Ruthless episode of Deathless. It was designed by James Paddock (Jimmy), and the par time defined in MAPINFO is 1:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the yellow key room, use the lift at the west side, then make a well-timed jump to the southeast or northeast to get a medikit to the north or a green armor to the south. You can also lower the yellow key lift and jump from there. Both platforms count as the same secret. (sector 48)
- Head west of the exit door and find the wall to the south with slime on it. Use it for a teleporter that leads onto a crate. From here, you can get the blur artifact nearby. (sector 100)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 1:36.17 | ChaingunChaCha | 2024-06-08 | dl22p136.zip | Cross-listed from Pacifist |
NM speed | |||||
UV max | 3:38.60 | lirui1001 | 2019-09-21 | d2l2-338.zip | |
NM 100S | 4:21.26 | megasphere308 | 2024-07-12 | d2l2s421.zip | |
UV -fast | 7:23.94 | Dogmachine | 2022-08-27 | dl22f723.zip | |
UV -respawn | |||||
UV Tyson | 8:40.37 | Dogmachine | 2022-08-27 | dl22t840.zip | |
UV pacifist | 1:36.17 | ChaingunChaCha | 2024-06-08 | dl22p136.zip | |
NoMo | 0:30.91 | Aleksey Kamenev (4shockblast) | 2021-09-10 | d2l2o030.zip |
The data was last verified in its entirety on August 13, 2024.
Statistics[edit]
Map data[edit]
Things | 337 |
Vertices | 822* |
Linedefs | 782 |
Sidedefs | 1397 |
Sectors | 125 |
Things[edit]
This level contains the following numbers of things per skill level:
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