E2M2: Snake Alley (Deathless)

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Deathless maps
Lifeless

M1 M2 M3 M4 M5 M6 M7 M8 M9

Ruthless
Deathless

M1 M2 M3 M4 M5 M6 M7 M8 M9

Griefless

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E2M2. For other maps which occupy this slot, see Category:E2M2.
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E2M2: Snake Alley is the second map in the Ruthless episode of Deathless. It was designed by James Paddock (Jimmy), and the par time defined in MAPINFO is 1:30.

Walkthrough[edit]

Map of Snake Alley
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the yellow key room, use the lift at the west side, then make a well-timed jump to the southeast or northeast to get a medikit to the north or a green armor to the south. You can also lower the yellow key lift and jump from there. Both platforms count as the same secret. (sector 48)
  2. Head west of the exit door and find the wall to the south with slime on it. Use it for a teleporter that leads onto a crate. From here, you can get the blur artifact nearby. (sector 100)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:36.17 ChaingunChaCha 2024-06-08 dl22p136.zip Cross-listed from Pacifist
NM speed
UV max 3:38.60 lirui1001 2019-09-21 d2l2-338.zip
NM 100S 4:21.26 megasphere308 2024-07-12 d2l2s421.zip
UV -fast 7:23.94 Dogmachine 2022-08-27 dl22f723.zip
UV -respawn
UV Tyson 8:40.37 Dogmachine 2022-08-27 dl22t840.zip
UV pacifist 1:36.17 ChaingunChaCha 2024-06-08 dl22p136.zip
NoMo 0:30.91 Aleksey Kamenev (4shockblast) 2021-09-10 d2l2o030.zip

The data was last verified in its entirety on August 13, 2024.

Statistics[edit]

Map data[edit]

Things 337
Vertices 822*
Linedefs 782
Sidedefs 1397
Sectors 125
* The vertex count without the effect of node building is 675.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]