E2M2: Stairway To Hell (The Beginning of the End (part 1))

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The Beginning of the End (part 1) maps
Episode 1

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 2
This level occupies the map slot E2M2. For other maps which occupy this slot, see Category:E2M2.
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E2M2: Stairway To Hell is the second map in the second episode of The Beginning of the End (part 1). It was designed by Emil Brundage (NaturalTvventy) and uses the music track "".


Map of Stairway To Hell
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Use the switch near the yellow key, then leave the room and go towards the light amplification visor in the cave. Head southeast from there to the shotgun guy, shotgun shells, and green armor. Open the back wall there to get a stimpack and a medikit. (sector 94)
  2. At the wooden area with two lifts, take the first one up, then go to the southwest corner. You will teleport to an area with a rocket launcher, two health bonuses, a stimpack, a backpack, and two rockets. (sector 154)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:29.86 Narien 2022-07-17 end122-329.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on July 31, 2022.


Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 70)
  2. facing east. (thing 217)
  3. facing east. (thing 221)
  4. facing north-east. (thing 224)
  5. facing south-east. (thing 225)


Map data[edit]

Things 226
Vertices 743*
Linedefs 793
Sidedefs 1143
Sectors 183
* The vertex count without the effect of node building is 624.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]