E2M2: Station Beta (2002 A Doom Odyssey)
From DoomWiki.org
| 2002 A Doom Odyssey maps |
|---|
| Deep into the Code |
The Road to Eternity
|
| The Evil Unleashed |
| The Search for Stephanie (original) Torment Ultima (10th ed.) |
| Bonus ZDoom levels |
This level occupies the map slot E2M2. For other maps which occupy this slot, see Category:E2M2.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E2M2: Station Beta is the second map in episode The Road to Eternity of 2002 A Doom Odyssey. It was designed by Christian Hansen and uses the music track "Arch-Vile Cathedral Band" by Paul Corfiatis (pcorf). In the 10th anniversary edition significant geometry changes were made in the south and one extra radiation shielding suit was placed.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the first room with crates, climb up the ones leaning closer to the east and jump further to the east to the conveyor belt to find partial invisibility. (sector 45)
- In the hall with the crushers, shoot at the western wall where the second crusher is to find a teleporter, which will take you to a megaarmor. (sector 208)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 1:31.06 | Memfis | 2011-03-24 | a2d2-131.zip | |
| NM speed | |||||
| UV max | 4:54.00 | Kyle McAwesome | 2011-09-17 | a2d2-454.zip | |
| NM 100S | 4:36.86 | Kyle McAwesome | 2012-01-12 | a2d2s436.zip | |
| UV -fast | 6:04.60 | Andrey Boldt (Hitherto) | 2021-09-09 | a2d2f604.zip | |
| UV -respawn | 5:58.20 | Kyle McAwesome | 2011-08-09 | a2d2r558.zip | |
| UV Tyson | |||||
| UV pacifist | |||||
| NoMo | 1:20.60 | Kyle McAwesome | 2011-09-27 | a2d2o120.zip |
The data was last verified in its entirety on April 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing east. (thing 291)
- facing south. (thing 292)
- facing north. (thing 293)
- facing east. (thing 294)
- facing north-east. (thing 295)
- facing north. (thing 296)
- facing south. (thing 297)
- facing east. (thing 298)
- facing east. (thing 299)
- facing north. (thing 300)
Statistics[edit]
Map data[edit]
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Original ed.:
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10th ann.ed.:
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Things[edit]
This level contains the following numbers of things per skill level:
* In the 10th anniversary edition, one radiation shielding suit was added in the room with the megaarmor. |
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