E2M2: The Fat Imp Sings Your Blues (Eternity)

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Eternity maps
This level occupies the map slot E2M2. For other maps which occupy this slot, see Category:E2M2.

E2M2: The Fat Imp Sings Your Blues is the second level of the episode replacement Eternity. It was designed by Björn Hermans and Holger Nathrath, and uses a MIDI rendition of "Moanin'" by Art Blakey as its music track.

Walkthrough[edit]

Map of The Fat Imp Sings Your Blues
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Go down the steps to your left and kill some zombiemen in the main hallway, then walk north to another staircase and climb to enter a small room with a button. Press the button to raise a bridge over the nukage outside (it is not required but will let you cross the nukage safely), open the door at the south end of the hallway, then cross the bridge and open the door on the other side to enter a junction. Open the door in the north-east corner to enter a cage and press the button just inside the door, then return to the junction and go to the north-west corner where another door has opened revealing the red skull key.

Return to the hallway and go to the room at the north end, which has two locked doors, then open the western yellow door to see another door in front of you. This door leads to a small maze with even more doors, and your objective is to reach the yellow skull key at the west end; the first time you reach the key you will be teleported to the south end of the maze, so you will have to travel there twice. After getting the key, leave the room then go back to the yellow door and pass through it to return to the hallway, where shotgun guys (plus lost souls on Ultra-Violence and Nightmare skill levels) have been released.

Open the northern red door to enter a room with a bridge. When you enter the enclosure in the middle of the bridge, the platforms behind and in front of you will drop away and two cages with various monsters will open. Quickly press the metal strip on the north wall of the enclosure to raise the floor, then step north to raise the bridge again and open the door at the north end to find a few more monsters protecting a lion switch. Press the switch then go back to the hallway, where a doorway has opened in the west wall leading to a square blood pool. Run round to the west side of the pool (the blood is damaging) to lower the inner wall, kill any waiting monsters then press the UAC block in the middle to lower it. Get on the block and wait for it to take you up to the exit switch.

Other points of interest[edit]

The E room at the south end of the map contains a chaingun.

Secrets[edit]

There are no official secrets in this level.

Bugs[edit]

A demon inside the maze (thing 129), which only appears on Hurt Me Plenty or higher, cannot move as it is stuck in a wall.

The rising/lowering bridge behind the yellow door can fail under certain circumstances, leaving the player trapped in the nukage below. This usually occurs if you try to return to the room with the lion switch after crossing the bridge for the second time.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:49.20 Neurometry 2018-01-03 ete2-249.zip
NM speed
UV max 8:31.77 Serge Marudov (Never_Again) 2002-05-19 eter-na2.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 7, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-west. (thing 220)
  2. facing south-west. (thing 221)
  3. facing south-west. (thing 222)
  4. facing south-west. (thing 223)

Statistics[edit]

Map data[edit]

Things 225
Vertices 718*
Linedefs 835
Sidedefs 1162
Sectors 183
* The vertex count without the effect of node building is 639.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

Sources[edit]

External links[edit]