E2M2: The Sewers (Eye of the Beholder)

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Eye of the Beholder maps
This level occupies the map slot E2M2. For other maps which occupy this slot, see Category:E2M2.
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E2M2: The Sewers is the second map of Eye of the Beholder. It was designed by Jon Landis and uses the music track " ".

Walkthrough[edit]

Map of The Sewers
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The south-west of the first light-dark alternating passage (just north of the door to the next section) has a secret door on the east wall leading to a shotgun and a medikit. (sector 65)
  2. The light-dark alternating passage in the east has a secret door in the south-east (just south of the door to the next stage) leading to a teleporter to a medikit and a switch. The switch lowers the wall, and also opens up the remaining part of the passage. Note that the switch only works once, so if you take the teleporter again you will be trapped. (sector 149)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 180)
  2. facing west. (thing 181)
  3. facing west. (thing 182)
  4. facing east. (thing 183)

Statistics[edit]

Map data[edit]

Things 251
Vertices 1582*
Linedefs 1605
Sidedefs 2245
Sectors 443
* The vertex count without the effect of node building is 1159.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]