E2M2: Vulpine (Deadly Standards 2)

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Deadly Standards 2 maps
The Standards of Hell
This level occupies the map slot E2M2. For other maps which occupy this slot, see Category:E2M2.
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E2M2: Vulpine is the second map of Deadly Standards 2. It was designed by Adam Windsor (Capellan) and uses the music track "Mars Monolith" by Dial-up for Murder. The par time defined in MAPINFO is 2:45.


Map of Vulpine
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. On the platform where you jump to the blue key, go to the west, then north to the wall. Open it to get a medikit and a box of rockets. (sector 97)
  2. Open the east wall in Secret #1 to get a soul sphere. (sector 98)
  3. Enter the south courtyard and you will hear something lower. Backtrack to the area to the north and run west to the energy cell pack and the switch. Flipping it lowers the nearby lift, leading up to a stimpack and a plasma gun. (sector 200)
  4. In the southeast area with the steps, open the wall south of the steps to get rockets and a stimpack. (sector 209)
  5. In the southeast area, enter the room to the north and go north to a dead marine. Lower the wall east of the dead marine and take the lift to go up to a stimpack. (sector 264)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 7, 2022.


Player spawns[edit]

This level contains eleven spawn points:

  1. facing east. (thing 8)
  2. facing east. (thing 109)
  3. facing east. (thing 114)
  4. facing east. (thing 119)
  5. facing north-east. (thing 252)
  6. facing south-east. (thing 253)
  7. facing north-west. (thing 254)
  8. facing north-east. (thing 257)
  9. facing south-east. (thing 258)
  10. facing north-east. (thing 259)
  11. facing north-west. (thing 260)


Map data[edit]

Things 596
Vertices 1628*
Linedefs 1500
Sidedefs 2380
Sectors 317
* The vertex count without the effect of node building is 1223.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]