E2M2 (Forest Valley)

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Forest Valley maps
This level occupies the map slot E2M2. For other maps which occupy this slot, see Category:E2M2.
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E2M2 is the second map of Forest Valley. It was designed by Jean-Serge Gagnon and uses the music track " ".

Walkthrough[edit]

Map of E2M2
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The north-western wall in the start area has a secret door leading to a rocket launcher, six boxes of rockets (three on easy skill), and an imp (not on easy skill). (sector 82)
  2. The north-western wall of #1 is a secret door leading to a passage containing some monsters, nine health bonuses, and eight armor bonuses. (sector 100)
  3. The corridor leading north-west from the start area has a secret door on the right (the demon face wall) leading to a computer area map. (sector 110)
  4. In the north-west is a room with a wall saying 'Watch your back when you go up those stairs!'. This is a secret door, leading to two armor bonuses. (sector 14)
  5. Going up the aforementioned stairs opens up two traps with monsters. The western one has an alcove to the south. This alcove has a secret door to the west, leading to a health bonus. (sector 18)
  6. #5 has a secret door to the south leading to an area with several monsters and a yellow door. (sector 29)
  7. The yellow door in #6 leads to a room with a megaarmor and two armor bonuses. It also has a secret door in its north wall leading to a passage that leads to a switch which lowers the soul sphere in the yellow key area. It is the area past the switch (near the window) that counts as secret. (sector 60)
  8. Near the start is a row of health bonuses. Continue north-east past along this row until the path turns right. The north-western wall here is a secret door leading to a chaingun and a box of bullets (latter only present on medium skill). (sector 70)
  9. Approaching the red key opens up two rooms further back along the blood passage. One contains four energy cells (eight on medium skill), the other contains a plasma rifle. (sector 87)
  10. See #9. (sector 92)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 4)
  2. facing north-east. (thing 5)
  3. facing north-west. (thing 6)
  4. facing east. (thing 7)
  5. facing north. (thing 8)

Statistics[edit]

Map data[edit]

Things 299
Vertices 497*
Linedefs 529
Sidedefs 674
Sectors 111
* The vertex count without the effect of node building is 413.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]