E2M2 (Hell Run)

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Hell Run maps
This level occupies the map slot E2M2. For other maps which occupy this slot, see Category:E2M2.
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E2M2 is the second map of Hell Run. It was designed by Jonathan Jordan.


Map of E2M2
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Take the teleporter at the start and get on the terminal to the right. Open the back wall and you will enter the southeast area. A box of rockets is to the south. (sector 263)
  2. Enter the teleporter at the north end and open the south wall to find a switch. (sector 294)
  3. The switch in Secret #2 opens the wall behind the teleporter you came out of. Enter and re-enter the teleporter and head north for this secret. The next door you find leads to a backpack, boxes of rockets, and a medikit. (sector 296)
  4. Take the next door you find and head all the way west, open the south door, head south, and flip the switch to get a rocket launcher. (sector 317)
  5. Return to the hall where Secret #1 was, then use the switch to trigger a large lift to the west. Head down, then enter the alcove at the northwest end. Lower the north computer and open the wall to get to a box of shotgun shells. (sector 194)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:24.46 Memfis 2012-10-28 h2r2-424.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 9, 2021.


Player spawns[edit]

This level contains seven spawn points:

  1. facing east. (thing 173)
  2. facing east. (thing 174)
  3. facing east. (thing 175)
  4. facing south-east. (thing 176)
  5. facing east. (thing 177)
  6. facing west. (thing 178)
  7. facing west. (thing 179)


Map data[edit]

Things 314
Vertices 1864*
Linedefs 1897
Sidedefs 2525
Sectors 319
* The vertex count without the effect of node building is 1535.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]