E2M2 (Purgatory)
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Purgatory (1994) maps |
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This level occupies the map slot E2M2. For other maps which occupy this slot, see Category:E2M2.
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E2M2 is the second and final map of Purgatory. It was designed by James Wilson (Shade).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the central halls, go east, then north. When the wall lowers, press on the center of the demon face to the east to reveal a blur artifact. (sector 76)
- Take the steps west of the main entrance, then enter the north room. Go to the southeast corner and use the south wall, collecting health bonuses and a medikit. Take the lift down to more health bonuses, then use the next lift to get an invulnerability. (sector 178)
- In the entrance, open the center door and go into the pool to the northeast. Go through the wall to get a berserk pack and a green armor. (sector 196)
- In the entrance, open the center door and go into the pool to the southwest. Go through the wall to get ammo. (sector 198)
- In the central halls, head to the west and all the way north to a teleporter. On this walkway, head north to get a health bonus, a rocket, and a megaarmor. (sector 266)
- In Secret #5, go behind the north wall and press the switch, which raises another walkway going north and east. This leads to ammo and a plasma gun. (sector 282)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 17, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains eleven spawn points:
- facing south. (thing 843)
- facing north. (thing 844)
- facing north. (thing 845)
- facing north. (thing 846)
- facing north. (thing 847)
- facing north. (thing 848)
- facing north. (thing 849)
- facing north. (thing 850)
- facing north. (thing 851)
- facing north. (thing 852)
- facing north. (thing 853)
Statistics[edit]
Map data[edit]
Things | 854 |
Vertices | 1729* |
Linedefs | 1787 |
Sidedefs | 2558 |
Sectors | 340 |
Things[edit]
This level contains the following numbers of things per skill level:
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