E2M2 (Rip It, Tear It, Smash It)

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Rip It, Tear It, Smash It maps
This level occupies the map slot E2M2. For other maps which occupy this slot, see Category:E2M2.
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E2M2 is the second and final map of Rip It, Tear It, Smash It. It was designed by Christian Hansen.

Walkthrough[edit]

Map of E2M2
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the central one of three nukage halls near the south end, there is a lone crate in the southeast corner. Step on it to reveal a passage to the west of it, with energy cells and a plasma gun inside of the secret. (sector 488)
  2. Open the blue door near the start and take the lift. Quickly run east and northeast through the rooms, then south and take the teleporter to get to a ledge with a medikit, a rocket, and a megaarmor. (sector 503)
  3. In the room with the light pad (located east of the three nukage halls mentioned in Secret #1), open the west door which will open a path to the north in the same room. Go there and use the northwest wall to get armor bonuses, a chainsaw, and a stimpack. (sector 623)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 9:23.71 vdgg 2010-01-24 rts2-923.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 1, 2021.

Statistics[edit]

Map data[edit]

Things 599
Vertices 3291*
Linedefs 3584
Sidedefs 5375
Sectors 636
* The vertex count without the effect of node building is 2807.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]