E2M3: Cancer (Cringe)

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Cringe maps
This level occupies the map slot E2M3. For other maps which occupy this slot, see Category:E2M3.

E2M3: Cancer is the third map of Cringe. It was designed by Mark Klem.

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Walkthrough[edit]

Map of Cancer
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The door leading east from the long room with the red floor in the east counts as a secret and is impossible to miss. (sector 39)
  2. The door leading into the blue key room counts as a secret and is impossible to miss. (sector 51)
  3. Head north from the hollow square lift in the south then jump into the blood to the west. There is a secret door here (marked with a misaligned texture) leading to a teleporter (there is also a lost soul here on hard skill). The teleporter leads to a corridor with a medikit and several monsters. (sector 60)
  4. In the east of the opening room there are ten pillars between the floor and the water areas. Pressing any side of the first, fifth, and ninth pillars (starting from the west) in any order lowers the nearby walls, revealing a plasma rifle, a partial invisibility, a soul sphere, an invulnerability, and a baron of Hell (last two only present on hard skill). (sector 73)
  5. The sector immediately before the door leading into the large nukage section in the north counts as secret. It is impossible to avoid going over this sector, however you may need to take care to ensure the secret is registered. (sector 103)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:09.46 Kam Tovalski 2023-12-09 cring-23-uvm.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 31, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 4)
  2. facing west. (thing 5)
  3. facing north. (thing 6)
  4. facing east. (thing 99)

Statistics[edit]

Map data[edit]

Things 219
Vertices 656*
Linedefs 650
Sidedefs 934
Sectors 117
* The vertex count without the effect of node building is 511.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]