E2M3: Contagion Engine (No End In Sight)

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No End In Sight maps
1994 Ways To Die

M1 M2 M3 M4 M5 M6 M7 M8 M9 M0

The Depths of Doom
Woe

M1 M2 M3 M4 M5 M6 M7 M8 M9

Blood Stained Earth

M1 M2 M3 M4 M5 M6 M7 M8 M9 M0

This level occupies the map slot E2M3. For other maps which occupy this slot, see Category:E2M3.
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E2M3: Contagion Engine is the third map of episode The Depths of Doom of No End In Sight. It was designed by Xaser Acheron.

Walkthrough[edit]

Map of Contagion Engine
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The switch near the candle path leading to the chaingun actually opens the nukage pools near the starting point. Quickly hit this switch and run back, entering the nukage pool at the right side. The pool will lower once you enter it. Go up the steps to the nukage room with the shotgun guys and armor bonuses. The computers in the red key area will all lower as well. (sector 333)
  2. The switch near the candle path leading to the chaingun actually opens the nukage pools near the starting point. Quickly hit this switch and run back, entering the nukage pool at the left side. The pool will lower once you enter it. Go to the next opening and use the lift to find a chainsaw. (sector 361)
  3. Ride the lift in Secret #2 up to get two energy cells and a medikit. (sector 362)
  4. Along the curved staircase west of the starting point, a wall on the inner bend is different than the rest. Open this wall and flip the switch, going up the steps to the soul sphere. (sector 367)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 419
Vertices 1772*
Linedefs 2148
Sidedefs 3164
Sectors 398
* The vertex count without the effect of node building is 1517.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]