E2M3: More Tricks & Traps (ZPack)

From DoomWiki.org

ZPack maps
The Remains of UAC

M1 M2 M3 M4 M5 M6 M7 M8 M9 M0

Descent to Darkness

M1 M2 M3 M4 M5 M5 M6 M7 M8 M9 M0

This level occupies the map slot E2M3. For other maps which occupy this slot, see Category:E2M3.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E2M3: More Tricks & Traps (M_T667TWO.WAD) is the third map in episode Descent to Darkness of ZPack. It was designed by Daniel Gimmer (Tormentor667) and uses the music track "Baked Goods" from Duke Nukem 3D, composed by Lee Jackson. The par time defined in MAPINFO is 20:00.


Map of More Tricks & Traps
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Once you use the switches to get rid of the forcefields on the platforms, go back, and there will now be cacodemons teleporting from alcoves in the sewers. Jump into the rightmost compartment to find two medikits. (sector 531)
  2. In the courtyard, open the blue door near the soul sphere and take the lift up. Open the next blue door you come across, then turn left and jump onto the brown ledge. Go all the way along this ledge until you reach the second brick platform. Jump up to it to get a green armor and some rockets. (sector 967)
  3. At the start, look north and find the switch in the northwest corner, which will reveal a super shotgun. (sector 2075)
  4. In the long corridor with plasma shooting at you from afar, there is a green wall with pipes on it on the left side. Open this wall to find the switch that leads to the secret level. (sector 3108)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 21, 2021.


Map data[edit]

Things 770
Vertices 13048*
Linedefs 15432
Sidedefs 26674
Sectors 3123
* The vertex count without the effect of node building is 13048.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]