E2M3: Refinery (Wonderful Doom)
From DoomWiki.org
Wonderful Doom maps |
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Knee-Deep in the Dead |
The Shores of Hell
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Inferno |
Thy Flesh Consumed |
This level occupies the map slot E2M3. For other maps which occupy this slot, see Category:E2M3.
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E2M3: Refinery is the third map in episode The Shores of Hell of Wonderful Doom. It was designed by Eugene Guschin (Wraith777).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the area east of the start and find the green armor to the north. Open the wall west of the green armor to find a stimpack, a backpack, and a box of ammo. (sector 105)
- In the area with blood at the east end, take the southwest passage to get energy cells and a soul sphere. (sector 50)
- Open the wall south of the chaingun to find an energy cell and a berserk pack. (sector 67)
- Open the west wall in Secret #3 to get health bonuses and a shortcut to the square maze area. (sector 134)
- In the nukage pit close to the blue key, go through the damaged wall and take a lift up to get a plasma gun. (sector 97)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 21, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south. (thing 108)
- facing east. (thing 121)
- facing west. (thing 126)
- facing south. (thing 207)
Statistics[edit]
Map data[edit]
Things | 232 |
Vertices | 1114* |
Linedefs | 1176 |
Sidedefs | 1413 |
Sectors | 137 |
Things[edit]
This level contains the following numbers of things per skill level:
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