E2M4: City Streets (Chex Quest 3)

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Chex Quest 3 maps
Episode 1: Rescue on Bazoik

M1 M2 M3 M4 M5

Episode 2: Terror in Chex City
Episode 3: Invasion!

M1 M2 M3 M4 M5

This level occupies the map slot E2M4. For other maps which occupy this slot, see Category:E2M4.
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E2M4: City Streets is the fourth map in episode Terror in Chex City of Chex Quest 3. It was designed by Charles Jacobi and uses the music track "City" by Andrew Benon.

Walkthrough[edit]

Map of City Streets
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head east on the street from the starting area, then through the grate at the eastern part of the area. Behind the first grate is another one to the north with a zorchpak behind it. (sector 69)
  2. Go through the vent north of the blue key to find a computer area map. (sector 110)
  3. In the room behind the red door, you can go through the diploma on the northern wall to find a zorch propulsor. (sector 15)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 149)
  2. facing south-west. (thing 150)
  3. facing north-east. (thing 151)
  4. facing west. (thing 152)
  5. facing south-east. (thing 153)
  6. facing north. (thing 154)
  7. facing south. (thing 155)
  8. facing west. (thing 156)

Statistics[edit]

Map data[edit]

Things 157
Vertices 601*
Linedefs 674
Sidedefs 891
Sectors 121
* The vertex count without the effect of node building is 530.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]