E2M4: Forest of Armour (Dark Hell)

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Dark Hell maps
This level occupies the map slot E2M4. For other maps which occupy this slot, see Category:E2M4.
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E2M4: Forest of Armour is the fourth map of Dark Hell. It was designed by Greytale.


Map of Forest of Armour
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The outdoor area with the trees has a branch to the west leading to a soul sphere. (sector 49)
  2. The outdoor area also has a branch to the north leading to 14 imps and a megaarmor. (sector 84)
  3. Before you exit, turn round and press the switch at the northern end of the last step. It lowers, allowing access back up to the previous level, where a wall has now lowered revealing four BFG9000s and nine armor bonuses. (sector 128)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:18.46 Eric Baker (The Green Herring) 2010-05-08 dkhl-tgh.zip
NM 100S
UV -fast 4:32.51 Serge Marudov (Never_Again) 2002-06-18 darkh_na.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 3, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing north-east. (thing 854)
  2. facing north-east. (thing 855)
  3. facing north-west. (thing 858)
  4. facing south-east. (thing 859)
  5. facing south-east. (thing 860)
  6. facing south-east. (thing 861)


Map data[edit]

Things 887
Vertices 463*
Linedefs 510
Sidedefs 731
Sectors 130
* The vertex count without the effect of node building is 396.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]