E2M4: Grave Danger (The Beginning of the End (part 1))

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The Beginning of the End (part 1) maps
Episode 1

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 2
This level occupies the map slot E2M4. For other maps which occupy this slot, see Category:E2M4.
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E2M4: Grave Danger is the fourth map in the second episode of The Beginning of the End (part 1). It was designed by Emil Brundage (NaturalTvventy) and uses the music track " ".


Map of Grave Danger
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Approach the graveyard entrance and take the nearby lift up. Open the west wall that has slime on it to find a switch. This will lower the rocket launcher at the starting point. (sector 8)
  2. At the east end of the graveyard, a switch is near the south side. Flip it to get a BFG9000 (or a plasma gun on Ultra-Violence or higher) and an energy cell pack. (sector 101)
  3. At the west end of the graveyard, a switch is at the south side, Flip it to get a soul sphere (and an invulnerability on Hey, Not Too Rough or lower). (sector 121)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains five spawn points:

  1. facing north-west. (thing 206)
  2. facing north. (thing 247)
  3. facing east. (thing 248)
  4. facing west. (thing 250)
  5. facing east. (thing 252)


Map data[edit]

Things 296
Vertices 730*
Linedefs 688
Sidedefs 1110
Sectors 129
* The vertex count without the effect of node building is 614.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]