E2M4: Med-Labs and Operations (Aliens TC)

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Aliens TC maps

Bonus maps: E3M1, E3M2

This level occupies the map slot E2M4. For other maps which occupy this slot, see Category:E2M4.

E2M4: Med-Labs and Operations is the fourth map of Aliens TC. It was designed by Justin Fisher.

The map's subtitle on the intermission screen is Escape from med-labs. In automap mode, the title is given as E2M4: Med-Labs.

Walkthrough[edit]

Map of Med-Labs and Operations
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. South-east of the yellow key is a twisty path leading to a room with a shotgun and 4 shotgun shells. The north wall of this room is fake, leading to a room with a switch. Pressing the switch raises you to a platform with a smart gun, a medikit, and (on easy skill) a stimpack. (sector 132)

Bugs[edit]

In the trap at the start point, some aliens invariably get stuck above the ceiling. They can hit you in melee, but you can't attack back. (It is still possible to get 100% kills by patiently waiting for eggs to hatch.)

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map on the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 15, 2018.

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 348
Vertices 1307*
Linedefs 1506
Sidedefs 2074
Sectors 154
* The vertex count without the effect of node building is 1160.

Things[edit]

This level contains the following numbers of things per skill level:

Monsters 1-2 3 4-5
Egg (dormant) 3 1 1
Egg (hatching) 5 7 7
Face hugger 3 6 7
Alien warrior 6 8 8
Alien drone 12 23 30
Alien warrior (exploding) 9 9 12
Powerups 1-2 3 4-5
Armor 2 2 2
Armor bonus 5 5 5
Medikit 7 4 1
Stimpack 10 12 10
Weapons 1-2 3 4-5
Shotgun 2 2 2
Pulse gun 2 2 2
Smart-gun 1 1 1
Ammunition 1-2 3 4-5
Clip 13 16 16
Box of bullets 3 1 0
4 shotgun shells 8 10 7
Box of shotgun shells 1 0 0
Grenade 1 1 1
Battery pack 1 1 1
Keys 1-2 3 4-5
Red keycard 1 1 1
Yellow keycard 1 1 1

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

External links[edit]