E2M4: Pyramids (NJ Doom)

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NJ Doom maps
Come out fighting

M1 M2 M3 M4 M5 M6 M7 M8 M9

Blood, Guts 'n' Gory
Oh Hell

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E2M4. For other maps which occupy this slot, see Category:E2M4.
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E2M4: Pyramids is the fourth map in the Blood, Guts 'n' Gory episode of NJ Doom. It was designed by Nigel Rowand (Enjay).


Map of Pyramids
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The room south of the blue door has various demon faces on the walls. Some of these open up as doors on shooting, revealing three separate secret rooms. The one in the north-east contains 1-3 demons, a plasma rifle, and an energy cell. (sector 192)
  2. The secret room in the north-west (see #1) contains 1-5 imps and a megaarmor. (sector 188)
  3. The secret room in the south-west (see #1) contains 1-3 zombiemen and a partial invisibility. (sector 202)
  4. The remaining demon face doors in the room south of the blue door open up on pressing a switch. The north-western one (next to #2) leads to a room with a small alcove with a face on it. Shooting this face opens it, leading to a stimpack, a rocket launcher, three rockets, and a route back to the blue key area. (sector 227)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 6)
  2. facing south. (thing 254)
  3. facing south. (thing 255)
  4. facing west. (thing 256)
  5. facing south. (thing 257)


Map data[edit]

Things 329
Vertices 829*
Linedefs 938
Sidedefs 1274
Sectors 245
* The vertex count without the effect of node building is 714.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]