E2M4: Shotgun Blues (2002 A Doom Odyssey)

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2002 A Doom Odyssey maps
Deep into the Code

M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

The Road to Eternity
The Evil Unleashed

M1 M2 M3 M4 M4 M5 M5 M6 M7 M8 M9

The Search for Stephanie (original)
Torment Ultima (10th ed.)

M1 M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

Bonus ZDoom levels

M1 M1 M2

This level occupies the map slot E2M4. For other maps which occupy this slot, see Category:E2M4.
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E2M4: Shotgun Blues is the fourth map in episode The Road to Eternity of 2002 A Doom Odyssey. It was designed by Paul Corfiatis and uses the music track " ". In the 10th anniversary edition the entire hallway with lost souls and a soul sphere leading to the secret exit was removed, only to return in E2M5: Fortress of Fatalities.

Walkthrough[edit]

Map of Shotgun Blues (original)
Map of Shotgun Blues (10th ed.)
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the northernmost room, look at the faces behind the torches. One of these is a satyr face instead of a lion face. Press on the torch there to open up the center block, revealing a soul sphere. (sector 67)
  2. In the area with the bridges and switches, just south of the northernmost room, approach the gargoyle switch to the north until you hear a lift lower. Go back south, hitting the gargoyle switch there, and quickly enter the side room where a chaingun and ammo clips are. (sector 213)
  3. In the open area past the red door, open the door north of that door to reach a room with a walkway above nukage. The north end of the walkway functions as a lift, so use it and go north through the wall. You can grab several health and armor bonuses, a megaarmor, a backpack, a plasma gun, and an energy cell pack, as well as a teleporter taking you back to the starting point. (sector 120)
  4. Get the yellow key, then return to the hub and take the northwest path. Before the steps, press on the wall in the southwest corner and open the blue door. Grabbing the yellow key removed the bars here. Take the lift up and flip the switch to collect a chainsaw. (sector 198)
  5. In the yellow key area, look towards the left window from the entrance to this area and shoot at the wall to find a switch. Shoot that switch, then backtrack to the blue key area. Go towards the east and up the steps until you find the entrance to the windowed area where you can get a soul sphere. (sector 110)
  6. In the large cavern at the south end of the map, drop into the slime below and head for the southwest cave. At the end is a teleporter and two gargoyle switches. Shoot at the unlit one, then go to Secret #4 to find the northwest corner has opened up. Inside is a BFG9000 and a switch. (sector 183)
  7. Enter the exit room after using the switch in Secret #6 to find a backpack, a box of ammo, and a box of shotgun shells. The next switch to reach the secret exit is across the damaging blood pit. (sector 164)
  8. Traverse the blood in the previous secret, then reenter the cave area at the south end of the map. At the entrance, an opening to the north has a soul sphere and the last switch needed to reach the secret exit. (sector 169)
  9. Once you hit the switch in Secret #9, return to the outdoor area north of the starting point to find the exit teleporter that is the secret exit. (sector 174)
  10. Open the door behind your starting point to get a megaarmor. (sector 187, only in 10th ann.ed.)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 627)
  2. facing east. (thing 628)
  3. facing south. (thing 629)
  4. facing west. (thing 630)

Statistics[edit]

Map data[edit]

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]