E2M4: Sickbay (Lunar Catastrophe)
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Lunar Catastrophe maps |
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Fifty Million Miles From Home |
The Lost Moon
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Where Bad Guys Go |
What Comes After |
This level occupies the map slot E2M4. For other maps which occupy this slot, see Category:E2M4.
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E2M4: Sickbay is the fourth map in episode The Lost Moon of Lunar Catastrophe. It was designed by Derek Pierson (Count651), and the par time defined in MAPINFO is 2:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the central hall, go to the area just to the north of there and press on the lit gargoyle switch, which lowers the platform to the southwest with a rocket launcher and shotgun shells. (sector 4)
- In the central hall, lower the lift to the south and go past it to the water. Press the gargoyle switch to the west to find a room with a chaingun, two boxes of ammo, and a medikit. This room can also be opened with a switch on the south column in the room to the south. (sector 57)
- Go through the marble face in the southwest part of the map to find partial invisibility and a box of rockets. (sector 113)
- Head to the hall behind the cacodemon cage at the northeast part of the map. When it branches to the east, open the west wall to find a plasma gun and an energy cell. (sector 187)
- In the northernmost area, go into the nukage at the left side and go behind the column. Go through the west wall to get shotgun shells, an energy cell, and a box of rockets. (sector 230)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north-west. (thing 363)
- facing north-east. (thing 364)
- facing south. (thing 365)
- facing south-east. (thing 366)
- facing north-east. (thing 367)
- facing north. (thing 368)
- facing north. (thing 369)
- facing east. (thing 370)
Statistics[edit]
Map data[edit]
Things | 371 |
Vertices | 1079* |
Linedefs | 1228 |
Sidedefs | 1555 |
Sectors | 235 |
Things[edit]
This level contains the following numbers of things per skill level:
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