E2M4: Sickbay (Lunar Catastrophe)

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Lunar Catastrophe maps
Fifty Million Miles From Home

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Lost Moon
Where Bad Guys Go

M1 M2 M3 M4 M5 M6 M7 M8 M9

What Comes After

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E2M4. For other maps which occupy this slot, see Category:E2M4.
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E2M4: Sickbay is the fourth map in episode The Lost Moon of Lunar Catastrophe. It was designed by Derek Pierson (Count651), and the par time defined in MAPINFO is 2:30.

Walkthrough[edit]

Map of Sickbay
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the central hall, go to the area just to the north of there and press on the lit gargoyle switch, which lowers the platform to the southwest with a rocket launcher and shotgun shells. (sector 4)
  2. In the central hall, lower the lift to the south and go past it to the water. Press the gargoyle switch to the west to find a room with a chaingun, two boxes of ammo, and a medikit. This room can also be opened with a switch on the south column in the room to the south. (sector 57)
  3. Go through the marble face in the southwest part of the map to find partial invisibility and a box of rockets. (sector 113)
  4. Head to the hall behind the cacodemon cage at the northeast part of the map. When it branches to the east, open the west wall to find a plasma gun and an energy cell. (sector 187)
  5. In the northernmost area, go into the nukage at the left side and go behind the column. Go through the west wall to get shotgun shells, an energy cell, and a box of rockets. (sector 230)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north-west. (thing 363)
  2. facing north-east. (thing 364)
  3. facing south. (thing 365)
  4. facing south-east. (thing 366)
  5. facing north-east. (thing 367)
  6. facing north. (thing 368)
  7. facing north. (thing 369)
  8. facing east. (thing 370)

Statistics[edit]

Map data[edit]

Things 371
Vertices 1079*
Linedefs 1228
Sidedefs 1555
Sectors 235
* The vertex count without the effect of node building is 976.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]