E2M4 (Heroes)

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Heroes maps
Episode 1

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 2
Episode 3

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 4

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E2M4. For other maps which occupy this slot, see Category:E2M4.
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E2M4 is the fourth map of the second episode of Heroes. It was designed by Albert Dewey (originally as START1.WAD) and uses the music track "".

Walkthrough[edit]

Map of E2M4
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast 7:27.23 Serge Marudov (Never_Again) 2002-09-03 heroes_na.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 21, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 165)
  2. facing south. (thing 166)
  3. facing south-east. (thing 167)
  4. facing north. (thing 168)
  5. facing south. (thing 181)

Statistics[edit]

Map data[edit]

Things 188
Vertices 444*
Linedefs 466
Sidedefs 714
Sectors 83
* The vertex count without the effect of node building is 378.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]