E2M5: Central Command (The Invasion)
From DoomWiki.org
The Invasion maps |
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The Rock |
Project: Jupiter
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Planet Hell |
The Final Frontier |
This level occupies the map slot E2M5. For other maps which occupy this slot, see Category:E2M5.
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E2M5: Central Command is the fifth map in the Project: Jupiter episode of The Invasion. It was designed by Paul Fleschute (Moe).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the blue key room, press on the wall north of the terminal to get a blur artifact. (sector 229)
- In the blue key room, press on the southeast corner to get a superhealth. (sector 238)
- When you enter the gray hall at the east end, head a bit south from where you entered and open the west wall for a blur artifact. (sector 433)
- In the silver room with the control panel containing three switches, head to the steps to the east. Use the wall where the stimpack is to find a secret room with ammo, a backpack, and two medikits (one on Hey, Not Too Rough or lower). (sector 127)
- In Secret #4, use the northeast wall which will lower as a lift. Ride it up, then head to the south side and press the west wall to lower yourself to a room with a chainsaw. (sector 126)
- On the ledge south of the lounge room past the yellow door, a closet will open to the east as you head in that direction. Enter the closet and open the south wall to get a superhealth and a box of ammo. (sector 363)
- After lowering the hub area, head towards the window in the northeast corner and press on a wall to the left of the window to find an invulnerability. (sector 402)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed (normal exit) | |||||
UV speed (secret exit) | |||||
NM speed (normal exit) | |||||
NM speed (secret exit) | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist (normal exit) | |||||
UV pacifist (secret exit) |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing west. (thing 11)
- facing east. (thing 36)
- facing north. (thing 37)
- facing north. (thing 408)
- facing west. (thing 457)
- facing west. (thing 458)
- facing east. (thing 459)
Statistics[edit]
Map data[edit]
Things | 500 |
Vertices | 3524* |
Linedefs | 3496 |
Sidedefs | 5246 |
Sectors | 685 |
Things[edit]
This level contains the following numbers of things per skill level:
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