E2M5: Evil Bliss (Cringe)

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Cringe maps
This level occupies the map slot E2M5. For other maps which occupy this slot, see Category:E2M5.

E2M5: Evil Bliss is the fifth map of Cringe. It was designed by Mark Klem. It contains a secret exit to E2M9: Secret Level: Salvation.

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Walkthrough[edit]

Map of Evil Bliss
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Just west of the blue key is a switch which lowers the section of floor, revealing a room with a rocket launcher. (sector 99)
  2. The door that is opened by walking onto the lowered section of wall in the dark area with the computer map and soul sphere counts as a secret and is impossible to miss. (sector 246)
  3. Just before the path that leads diagonally across the nukage, there is a secret door to the east (marked with a misaligned texture) leading to a plasma rifle and an energy cell pack. (sector 248)
  4. From the north-western end of the path leading diagonally across the nukage it is possible to jump onto the western ledge (alternatively, walking onto the dry section in the nukage lowers part of the ledge). At the south of this ledge is a secret door leading to a room with a baron of Hell, two shotgun guys (one on easy skill), and two medikits. There is also a teleporter here leading to just south of #3. (sector 257)

Secret exit: Jump into the north-eastern part of the nukage in the south-west and enter the teleporter from its eastern side. You will be taken to a room with the secret exit switch.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-west. (thing 45)
  2. facing north. (thing 46)
  3. facing north-west. (thing 47)
  4. facing north-east. (thing 48)

Statistics[edit]

Map data[edit]

Things 261
Vertices 1812*
Linedefs 1969
Sidedefs 2965
Sectors 330
* The vertex count without the effect of node building is 1518.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]