E2M5: Fortress of Fatalities (2002 A Doom Odyssey)

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2002 A Doom Odyssey maps
Deep into the Code

M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

The Road to Eternity
The Evil Unleashed

M1 M2 M3 M4 M4 M5 M5 M6 M7 M8 M9

The Search for Stephanie (original)
Torment Ultima (10th ed.)

M1 M1 M2 M3 M4 M5 M6 M7 M8 M9 M9

Bonus ZDoom levels

M1 M1 M2

This level occupies the map slot E2M5. For other maps which occupy this slot, see Category:E2M5.
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E2M5: Fortress of Fatalities is the fifth map in episode The Road to Eternity of 2002 A Doom Odyssey. It was designed by Paul Corfiatis and uses the music track " ". In the 10th anniversary edition the entire hallway with lost souls and a soul sphere leading to the secret exit was added, after its removal from E2M4: Shotgun Blues.


Map of Fortress of Fatalities (original)
Map of Fortress of Fatalities (10th ed.)
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head for the southeasternmost corner of the lava pit in the center of the fortress and collect the megaarmor, partial invisibility, and box of ammo. (sector 91)
  2. From the entrance to the blue key room, head south to the corner and use the right wall. You will find a teleporter leading to a rocket launcher, rockets, and another room with lost souls and two switches. One switch opens Secret #3 and another opens Secret #4. (sector 138)
  3. The left switch in Secret #2 opens up a room in the northwest corner of the lava pit with corpses, lost souls, and a switch that will allow you to reach the secret exit. (sector 141)
  4. The right switch in Secret #2 opens up a room at the northeast end of the map, accessible after the long hallway that leads to two teleporters and by taking the right teleporter. Inside is a BFG9000 and a switch that will allow you to reach the secret exit. (sector 146)
  5. Flip the switch at the base of the red key cage, then leave the room and take the door to the south. At the first bend, press on the wall that the light is shining on to find a lift. Take it to get ammo, a megaarmor, and a berserk pack. (sector 206)
  6. After using the switches inside Secrets #3 and #4, return to the starting point to find the small door is open, revealing a switch that will lower the rocks behind the door. This will take you to the secret exit, where the last room is the secret. (sector 222, only in 10th ann.ed.)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains four spawn points:

  1. facing south-east. (thing 172)
  2. facing south-west. (thing 173)
  3. facing north-east. (thing 174)
  4. facing north-west. (thing 175)


Map data[edit]


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]