E2M5: Gate Control System (The Parallel Dimension)
From DoomWiki.org
The Parallel Dimension maps |
---|
This level occupies the map slot E2M5. For other maps which occupy this slot, see Category:E2M5.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E2M5: Gate Control System is the fifth map of The Parallel Dimension. It was designed by The Parallel Team and uses the music track "Donna to the Rescue" by Robert Prince, from Doom.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head to the southwest corner of the starting area which surrounded by impaled heads. You will lower to an area with a plasma gun, energy cells, and a medikit. (sector 7)
- The plasma gun platform at Secret #1 counts as a separate secret. (sector 9)
- Head to where two red doors are and open the south door. Enter the teleporter to find stimpacks (only on Hey, Not Too Rough or lower) and a teleporter to the east ledge in the starting area. (sector 39)
- Flip the switch at the southwest end and quickly run east to the lowering floor. Stay on the west side and get on the thin ledge going south and east to a switch. (sector 54)
- Drop off from Secret #4 and get on the east ledge to lower the pillars to the west, which contain a box of ammo, a box of shotgun shells, a green armor, and a medikit. (sector 55)
- After flipping the switch at the end of Secret #4, return to Secret #3 and take the teleporter. Head south on the ledge and approach the door for it to open. A switch is on the other side. Use it and return to the red key area to find the pool has drained slightly. Enter the tunnel there to find health bonuses and the secret exit. (sector 77)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed (normal exit) | |||||
UV speed (secret exit) | |||||
NM speed (normal exit) | |||||
NM speed (secret exit) | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist (normal exit) | |||||
UV pacifist (secret exit) |
The (absence of) data was last verified in its entirety on November 13, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains fourteen spawn points:
- facing east. (thing 64)
- facing west. (thing 65)
- facing south. (thing 66)
- facing east. (thing 67)
- facing east. (thing 69)
- facing east. (thing 70)
- facing east. (thing 71)
- facing east. (thing 72)
- facing east. (thing 73)
- facing east. (thing 74)
- facing east. (thing 170)
- facing east. (thing 171)
- facing east. (thing 172)
- facing east. (thing 173)
Statistics[edit]
Map data[edit]
Things | 314 |
Vertices | 1220* |
Linedefs | 1242 |
Sidedefs | 1945 |
Sectors | 164 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|