E2M5: Mission Control (NJ Doom)
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NJ Doom maps |
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Come out fighting |
Blood, Guts 'n' Gory
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Oh Hell |
This level occupies the map slot E2M5. For other maps which occupy this slot, see Category:E2M5.
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E2M5: Mission Control is the fifth map in the Blood, Guts 'n' Gory episode of NJ Doom. It was designed by Nigel Rowand (Enjay).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- North-east of the red door is a door opened by a switch. Directly south of this door is an alcove, the back wall of which is a secret door leading to a room with 1-4 demons, a backpack, a stimpack, a rocket launcher, a box of rockets, and six energy cells. (sector 152)
- The room behind the door opened by the switch mentioned in #1 has secret door in the north wall (marked with a different texture) leading to a passage with a plasma rifle. (sector 135)
- Part-way along #2 is a secret door (marked with a different texture) leading to a soul sphere. (sector 127)
- Shooting the face west of the yellow key opens up a passage leading to seven armor bonuses plus access to an outdoor area with a chaingun and a megaarmor. (sector 156)
- There is a secret door (marked with a green texture) south-west of the exit leading to a room with three switches. The left and middle ones open up monster traps, the right one is the secret exit switch. (sector 197)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed (normal exit) | |||||
UV speed (secret exit) | |||||
NM speed (normal exit) | |||||
NM speed (secret exit) | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist (normal exit) | |||||
UV pacifist (secret exit) |
The (absence of) data was last verified in its entirety on December 16, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing north-east. (thing 22)
- facing south. (thing 225)
- facing south. (thing 226)
- facing south-west. (thing 227)
- facing west. (thing 228)
- facing south. (thing 229)
Statistics[edit]
Map data[edit]
Things | 295 |
Vertices | 972* |
Linedefs | 1111 |
Sidedefs | 1388 |
Sectors | 214 |
Things[edit]
This level contains the following numbers of things per skill level:
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