E2M5: Mutilated Corpses (Slaughter Until Death)

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Slaughter Until Death maps
This level occupies the map slot E2M5. For other maps which occupy this slot, see Category:E2M5.

E2M5: Mutilated Corpses is the fifth map of Slaughter Until Death. It was designed by Denis Möller, then known as Panza, and includes "The Imp's Song" as a replacement music track.

This level contains a secret exit to E2M9: Arena of Punishment.

Walkthrough[edit]

Map of Mutilated Corpses
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secret exit: Go up the lift to the west of the blue doors, turn left and go through the door. Shoot the wall on the left, press the switch that is revealed, and run down the stairs. Go into the opened passage before it closes (it can be opened repeatedly) and through the teleporter. The secret exit switch is immediately ahead.

Secrets[edit]

  1. Immediately behind the start is a secret lift (marked by a ‘Radiation’ sign), leading to a shotgun (sector 365).
  2. On approaching the teleporter that leads to the small octagonal room, a lift with a green armor will lower behind you briefly. This can be lowered as many times as needed. (sector 166)
  3. The ‘Poison’ sign on the back wall near the aforementioned teleporter is a secret door leading to a plasma gun. (sector 368)
  4. In the south-east corner of the red key room is a secret lift (marked with bullet holes), leading to a room (#4) with 4 shotgun shells and a chainsaw. (sector 338)
  5. In the south-east of the blue key room is a platform containing 1-3 shotgun guys, a stimpack, and three floor lamps, which is accessible via the adjacent stairs. The brown section of wall on this platform is a secret door leading to a radiation suit. (sector 325)
  6. Collecting the blue key opens up two traps containing shotgun guys. Go into the western one, and press the section of wall with the head on it. This opens up a path to a supercharge, behind which is a door which can be opened from the outside by shooting it. (sector 328)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit) 0:32.80 Bdubzzz 2022-07-04 s2t5sn032.zip
UV max 5:10.69 Chris Ratcliff (Ryback) 2012-05-28 sudt-ryb.zip
NM 100S
UV -fast 9:04.69 Serge Marudov (Never_Again) 2003-03-10 sudtic_na.zip
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The data was last verified in its entirety on August 2, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-east. (thing 262)
  2. facing north. (thing 263)
  3. facing north. (thing 264)
  4. facing west. (thing 265)

Statistics[edit]

Map data[edit]

Things 282
Vertices 1662*
Linedefs 1880
Sidedefs 2675
Sectors 376
* The vertex count without the effect of node building is 1468.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

External links[edit]