E2M5: The Omen (Death Tormention: The Complete Trilogy)
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Death Tormention Trilogy maps |
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Simply Phobos |
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Death Tormention II |
Death Tormention 3 |
This level occupies the map slot E2M5. For other maps which occupy this slot, see Category:E2M5.
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E2M5: The Omen is the fifth map in the Death Tormention episode of Death Tormention: The Complete Trilogy, and a minor update of the original E4M5: The Omen. It was designed by Paul Corfiatis and uses his music track "Nightmares".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the area west of the red key, use the red torch to lower the middle wall which contains an energy cell pack, a megaarmor, and a box of ammo. (sector 53)
- In the area with the yellow door, use the blue torch to the east. Head north and around to head outside where you can get a soul sphere, a rocket launcher, a backpack, and boxes of rockets. (sector 99)
- At the bottom of the lift leading to the northeast end, use the northwest wall to find an invulnerability and a computer area map. (sector 132)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on March 2, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing east. (thing 109)
- facing west. (thing 110)
- facing south-west. (thing 112)
- facing east. (thing 157)
- facing east. (thing 276)
Statistics[edit]
Map data[edit]
Things | 285 |
Vertices | 917* |
Linedefs | 952 |
Sidedefs | 1327 |
Sectors | 141 |
Things[edit]
This level contains the following numbers of things per skill level:
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