E2M5: Total Insanity (The Beginning of the End (part 1))

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The Beginning of the End (part 1) maps
Episode 1

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 2
This level occupies the map slot E2M5. For other maps which occupy this slot, see Category:E2M5.
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E2M5: Total Insanity is the fifth map in the second episode of The Beginning of the End (part 1). It was designed by Emil Brundage (NaturalTvventy) and uses the music track "".


Map of Total Insanity
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the large area with blood, head to the northwest end and go behind the candle to find a backpack and several weapons. (sector 102)
  2. At the eastern hand-shaped area, enter the teleporter that is second from the right. Open the door to the west and go behind the pit. Open the back wall to find an invulnerability and a green armor. (sector 160)
  3. In the arena at the west side, go to the west end and the wall will lower a bit. Shoot the pentagram that appears to get a megaarmor, a soul sphere, and energy cell packs. (sector 236)
  4. In the hall with the pentagrams on the floor, head north, then east onto a ledge with armor bonuses. Jump to the ledge to the east that has an energy cell pack, then open the north wall to find health and armor bonuses. If you shot the wall that opened Secret #3, you can get more of them in another room, and shooting at the eastern face will open up the secret exit. (sector 263)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max 14:26.74 DidierTranber 2011-03-11 end125-1426.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The data was last verified in its entirety on December 13, 2021.


Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 557)
  2. facing east. (thing 559)
  3. facing south-west. (thing 561)
  4. facing east. (thing 562)
  5. facing east. (thing 564)
  6. facing east. (thing 607)


Map data[edit]

Things 608
Vertices 1262*
Linedefs 1308
Sidedefs 1921
Sectors 264
* The vertex count without the effect of node building is 1086.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]