E2M5 (Number One Kill)

From DoomWiki.org

Number One Kill maps
This level occupies the map slot E2M5. For other maps which occupy this slot, see Category:E2M5.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

E2M5 is the fifth map of Number One Kill. It was designed by Angelo Jefferson.

Walkthrough[edit]

Map of E2M5
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the door at the start, then the door you see on the left. Go through the hall and at the red door, open the wall to the east. Open the next wall to get a box of shotgun shells. (sector 6)
  2. See Secret #1. (sector 27)
  3. Press the switch to raise the floor to the red key, then jump from the red key platform into the nukage and towards the tower in the middle. Take a lift up and enter the tower to find a megaarmor and a soul sphere. Note that if you do not raise the floor with the switch and try to leave after getting the secret, you will realize there is no way out of the nukage, so press the switch first. (sector 80)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:10.97 Michael Novikov 1999-10-13 1kill_mn.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 9, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing north. (thing 148)
  2. facing north-east. (thing 149)
  3. facing west. (thing 150)
  4. facing south-west. (thing 151)
  5. facing south-west. (thing 152)
  6. facing south-east. (thing 153)
  7. facing south. (thing 154)

Statistics[edit]

Map data[edit]

Things 179
Vertices 468*
Linedefs 494
Sidedefs 651
Sectors 84
* The vertex count without the effect of node building is 404.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]