E2M6: Bloodworks (The Joy of Mapping 6)
From DoomWiki.org
The Joy of Mapping 6 maps |
---|
Ep.1: Tech Gone Bad
M1
M2
M3
M4
M5
M6
M7
M8
M9
M10 |
Ep.2: Anomaly Reborn
|
Ep.3: Doom Is Eternal
M1
M2
M3
M4
M5
M6
M7
M8
M9
M10 |
Ep.4: All That Remains
M1
M2
M3
M4
M5
M6
M7
M8
M9
M10 |
This level occupies the map slot E2M6. For other maps which occupy this slot, see Category:E2M6.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
E2M6: Bloodworks is the sixth map in the Anomaly Reborn episode of The Joy of Mapping 6: Joy Eternal. It was designed by Jack Stewart (Jaxxoon R) and uses the music track "Waltz of the Demons," originally composed by Robert Prince for Doom. The par time defined in MAPINFO is 8:20.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- On the ledge south of the start, jump north to a crate with a berserk pack. (sector 5)
- On the ledge south of the start, use the switch, then go to the red door to the southeast. Take the teleporter and head southeast to get a super shotgun. (sector 489)
- Get the red key and go through the north wall to get a box of rockets and either a box of shotgun shells or shotgun shells depending on your skill level. (sector 504)
- At the south hall, open the southwest wall to get a backpack. (sector 725)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 27, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing south-west. (thing 258)
- facing 28°. (thing 259)
- facing 195°. (thing 260)
- facing 62°. (thing 261)
- facing 337°. (thing 338)
Statistics[edit]
Map data[edit]
Things | 356 |
Vertices | 1580 |
Linedefs | 2305 |
Sidedefs | 3808 |
Sectors | 762 |
Things[edit]
This level contains the following numbers of things per skill level:
|