E2M6: Bloodworks (The Joy of Mapping 6)

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The Joy of Mapping 6 maps
Ep.1: Tech Gone Bad

M1 M2 M3 M4 M5 M6 M7 M8 M9 M10
M11 M12 M13 M14 M15 FINAL SCRT1 SCRT2

Ep.2: Anomaly Reborn
Ep.3: Doom Is Eternal

M1 M2 M3 M4 M5 M6 M7 M8 M9 M10
M11 M12 M13 M14 M15 M16 FINAL SCRT1

Ep.4: All That Remains

M1 M2 M3 M4 M5 M6 M7 M8 M9 M10
M11 M12 M13 M14 FINAL SCRT1 SCRT2

This level occupies the map slot E2M6. For other maps which occupy this slot, see Category:E2M6.
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E2M6: Bloodworks is the sixth map in the Anomaly Reborn episode of The Joy of Mapping 6: Joy Eternal. It was designed by Jack Stewart (Jaxxoon R) and uses the music track "Waltz of the Demons," originally composed by Robert Prince for Doom. The par time defined in MAPINFO is 8:20.

Walkthrough[edit]

Map of Bloodworks
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. On the ledge south of the start, jump north to a crate with a berserk pack. (sector 5)
  2. On the ledge south of the start, use the switch, then go to the red door to the southeast. Take the teleporter and head southeast to get a super shotgun. (sector 489)
  3. Get the red key and go through the north wall to get a box of rockets and either a box of shotgun shells or shotgun shells depending on your skill level. (sector 504)
  4. At the south hall, open the southwest wall to get a backpack. (sector 725)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 27, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing south-west. (thing 258)
  2. facing 28°. (thing 259)
  3. facing 195°. (thing 260)
  4. facing 62°. (thing 261)
  5. facing 337°. (thing 338)

Statistics[edit]

Map data[edit]

Things 356
Vertices 1580
Linedefs 2305
Sidedefs 3808
Sectors 762

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]