E2M6: Bonus (The Beginning of the End (part 1))

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The Beginning of the End (part 1) maps
Episode 1

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 2
This level occupies the map slot E2M6. For other maps which occupy this slot, see Category:E2M6.
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E2M6: Bonus is the sixth map in the second episode of The Beginning of the End (part 1). It was designed by Emil Brundage (NaturalTvventy) and uses the music track " ".

Walkthrough[edit]

Map of Bonus
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Just before you reach the first outside area, press on the west wall that is misaligned to pick up a soul sphere and partial invisibility. (sector 41)
  2. Open the door south of where the computer area map is. Open the east wall to collect a plasma gun and eleven health bonuses. (sector 91)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 286)
  2. facing west. (thing 342)
  3. facing south. (thing 343)
  4. facing west. (thing 344)
  5. facing north-east. (thing 345)

Statistics[edit]

Map data[edit]

Things 363
Vertices 710*
Linedefs 733
Sidedefs 995
Sectors 109
* The vertex count without the effect of node building is 632.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]