E2M6: Dark Habitat (Death Tormention: The Complete Trilogy)

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Death Tormention Trilogy maps
Simply Phobos

M1 M2 M3 M4 M5 M6 M7 M8 M9

Death Tormention II

M1 M2 M3 M4 M5 M6 M7 M8 M9

Death Tormention 3

M1 M2 M3 M4 M5 M6 M7 M8 M9 M10

This level occupies the map slot E2M6. For other maps which occupy this slot, see Category:E2M6.
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E2M6: Dark Habitat is the sixth map in the Death Tormention episode of Death Tormention: The Complete Trilogy, and an update of the original E4M6: Habitat. It was designed by Paul Corfiatis and uses his music track "Horror Halls".

Walkthrough[edit]

Map of Dark Habitat
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. South of the round nukage floor, go to the west door and open the north wall to get a radiation suit. (sector 48)
  2. Open the blue door north of the round nukage floor and follow the path to a room with nukage. Go on the southwest platform to find a backpack and a medikit. (sector 69)
  3. At the northeast end, in the hall, step on the northeast platform, then quickly run back west and onto a lift with a plasma gun, a soul sphere, and an energy cell pack. Ride up and open the west wall, then shoot the switch to find the secret exit. (sector 86)
  4. Head behind the normal exit door through the nukage to get to a chainsaw. (sector 103)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The (absence of) data was last verified in its entirety on March 3, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 7)
  2. facing north. (thing 8)
  3. facing south. (thing 9)
  4. facing east. (thing 10)
  5. facing south. (thing 11)
  6. facing west. (thing 12)
  7. facing north-east. (thing 13)
  8. facing west. (thing 14)

Statistics[edit]

Map data[edit]

Things 390
Vertices 1296*
Linedefs 1443
Sidedefs 1971
Sectors 159
* The vertex count without the effect of node building is 1174.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]