E2M6: Dark Habitat (Death Tormention: The Complete Trilogy)
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Death Tormention Trilogy maps |
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Simply Phobos |
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Death Tormention II |
Death Tormention 3 |
This level occupies the map slot E2M6. For other maps which occupy this slot, see Category:E2M6.
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E2M6: Dark Habitat is the sixth map in the Death Tormention episode of Death Tormention: The Complete Trilogy, and an update of the original E4M6: Habitat. It was designed by Paul Corfiatis and uses his music track "Horror Halls".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- South of the round nukage floor, go to the west door and open the north wall to get a radiation suit. (sector 48)
- Open the blue door north of the round nukage floor and follow the path to a room with nukage. Go on the southwest platform to find a backpack and a medikit. (sector 69)
- At the northeast end, in the hall, step on the northeast platform, then quickly run back west and onto a lift with a plasma gun, a soul sphere, and an energy cell pack. Ride up and open the west wall, then shoot the switch to find the secret exit. (sector 86)
- Head behind the normal exit door through the nukage to get to a chainsaw. (sector 103)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed (normal exit) | |||||
UV speed (secret exit) | |||||
NM speed (normal exit) | |||||
NM speed (secret exit) | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist (normal exit) | |||||
UV pacifist (secret exit) |
The (absence of) data was last verified in its entirety on March 3, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north. (thing 7)
- facing north. (thing 8)
- facing south. (thing 9)
- facing east. (thing 10)
- facing south. (thing 11)
- facing west. (thing 12)
- facing north-east. (thing 13)
- facing west. (thing 14)
Statistics[edit]
Map data[edit]
Things | 390 |
Vertices | 1296* |
Linedefs | 1443 |
Sidedefs | 1971 |
Sectors | 159 |
Things[edit]
This level contains the following numbers of things per skill level:
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