E2M6: Detention Complex (NJ Doom)
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NJ Doom maps |
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Come out fighting |
Blood, Guts 'n' Gory
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Oh Hell |
This level occupies the map slot E2M6. For other maps which occupy this slot, see Category:E2M6.
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E2M6: Detention Complex is the sixth map in the Blood, Guts 'n' Gory episode of NJ Doom. It was designed by Nigel Rowand (Enjay).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head west from the room south of the red doors, through three doors, to reach a room with four health bonuses. There is a secret door to the west (marked with a different texture) leading to a plasma rifle and a megaarmor. (sector 259)
- The room west of the red key room has a secret door marked with a demon face leading to a backpack. (sector 282)
- After getting the red key, retrace your steps back through four doors. A door will now be open between two tall green firesticks - head through it and down the lift. Straight ahead of you is a secret door (marked with a green texture) leading to an invulnerability. (sector 37)
- The room north of the red doors has a secret door (marked with a different texture) in the north-west leading to a medikit and an energy cell pack. (sector 251)
- West of the yellow door is a secret door on the south wall (marked with a different texture) leading to five health bonuses, five armor bonuses, and two stimpacks. (sector 174)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 7:42.66 | Revved | 2018-05-17 | n2j6-742.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 16, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing east. (thing 11)
- facing south-west. (thing 25)
- facing north. (thing 217)
- facing south. (thing 218)
- facing south. (thing 540)
- facing south. (thing 541)
- facing north-east. (thing 542)
- facing east. (thing 543)
Statistics[edit]
Map data[edit]
Things | 590 |
Vertices | 1392* |
Linedefs | 1587 |
Sidedefs | 1971 |
Sectors | 315 |
Things[edit]
This level contains the following numbers of things per skill level:
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