E2M6: Halls of the Damned (Doom: The Way We Remember It)

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Doom: The Way We Remember It maps
Knee-Deep in the Dead

M1 M2 M3 M4 M5 M6 M7 M8 M9

The Shores of Hell
Inferno

M1 M2 M3 M4 M5 M6 M7 M8 M9

Thy Flesh Consumed

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E2M6. For other maps which occupy this slot, see Category:E2M6.
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E2M6: Halls of the Damned is the sixth map in episode The Shores of Hell of Doom: The Way We Remember It. It was designed by Walter Confalonieri (daimon).

Walkthrough[edit]

Map of Halls of the Damned
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Press the north switch in the yellow key chamber to find a path with a plasma gun and energy cells. (sector 91)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on June 14, 2022.

Statistics[edit]

Map data[edit]

Things 178
Vertices 720*
Linedefs 774
Sidedefs 1014
Sectors 126
* The vertex count without the effect of node building is 647.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]