E2M6: Halls of the Damned (Wonderful Doom)
From DoomWiki.org
Wonderful Doom maps |
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Knee-Deep in the Dead |
The Shores of Hell
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Inferno |
Thy Flesh Consumed |
This level occupies the map slot E2M6. For other maps which occupy this slot, see Category:E2M6.
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E2M6: Halls of the Damned is the sixth map in episode The Shores of Hell of Wonderful Doom. It was designed by Eugene Guschin (Wraith777).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Grab the box of shotgun shells at the northern part of the central area, then take the eastern passage through the blood. Press the switch at the end to lower a wall with a medikit and boxes of ammo. (sector 29)
- Grab the yellow key to reveal a closet with demons and a box of ammo. (sector 160)
- Enter the dark maze section from the westernmost part of the area and head southeast to a box of ammo and an energy cell. After getting these, head west to find a new area open with demons, imps, and shotgun shells. (sector 86)
- From the middle entrance (facing southeast) of the dark maze section head east to a green armor. After getting it, head back and south and there will be a new opening to the east with a light amplification visor and a box of rockets. (sector 88)
- At the northern hub, enter the room to the south and press the switch further south to lower a partial invisibility. (sector 150)
- In the fake exit area, flip the switch at the western side of the area and enter the corridor. Take the lift down to a passage with a rocket that leads back. (sector 182)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 21, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing west. (thing 121)
- facing east. (thing 220)
- facing south. (thing 221)
- facing south-west. (thing 222)
- facing east. (thing 270)
Statistics[edit]
Map data[edit]
Things | 345 |
Vertices | 1345* |
Linedefs | 1419 |
Sidedefs | 1701 |
Sectors | 205 |
Things[edit]
This level contains the following numbers of things per skill level:
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