E2M6: Io Military Garrison (The Lost Episodes of Doom)

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The Lost Episodes of Doom maps
Massacre on Callisto

M1 M2 M3 M4 M5 M6 M7 M8

Hell's Gate - The Red Spot of Jupiter

M1 M2 M3 M4 M5 M6 M7 M8

This level occupies the map slot E2M6. For other maps which occupy this slot, see Category:E2M6.

E2M6: Io Military Garrison is the sixth map of The Killing Fields of Io, the second episode of The Lost Episodes of Doom. It was designed by Bob Carter.

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Walkthrough[edit]

Map of Io Military Garrison
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head west from the start and up the steps. Go all the way east and open the north wall to get medikits, a megaarmor, an invulnerability, armor bonuses, health bonuses, a chaingun, a plasma gun, an energy cell pack, and a soul sphere. (sector 24)
  2. Head west from the start and to the west path. Open the northwest wall in this hall to get outside. (sector 51)
  3. In the outside area, head to the tower to the south and open its northeast side to find a blue key, an energy cell pack (not on Ultra-Violence or higher), and a megaarmor. (sector 59)
  4. Head west from the start and to the west path, going east all the way to the blue door. Open it, then open the north wall to find a chainsaw, ammo clips, a berserk pack, and a stimpack. (sector 61)
  5. Head west from the start and up the steps. Get the green armor and open the north wall to get energy cell packs (not on Ultra-Violence or higher), a megaarmor, and a light amplification visor. (sector 63)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 16, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 145)
  2. facing west. (thing 146)
  3. facing north. (thing 147)
  4. facing east. (thing 148)

Statistics[edit]

Map data[edit]

Things 314
Vertices 543*
Linedefs 612
Sidedefs 785
Sectors 102
* The vertex count without the effect of node building is 496.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]