E2M6: Leadworks (The Ultimate NMD)

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The Ultimate NMD maps
Anomaly Zero

M1 M2 M3 M4 M5 M6 M7 M8 M9

Hell's Door
Abandon Hope

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E2M6. For other maps which occupy this slot, see Category:E2M6.
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E2M6: Leadworks is the sixth map in episode Hell's Door of The Ultimate NMD. It was designed by Fiend.

Walkthrough[edit]

Map of Leadworks
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the central marble hall with lava, head into a corridor going west to find health bonuses, armor bonuses, a box of rockets, and a rocket launcher. (sector 14)
  2. Picking up the yellow key lowers all of the pillars in the area, as well as a teleporter to the west. Take that teleporter to find health bonuses, a green armor, and shotgun shells. (sector 116)
  3. In the halls with blue lights, head to the easternmost light and use it to find a medikit and a computer area map. (sector 147)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 6:04.80 Donatas Tamonis (Donce) 2008-07-13 nmd_e2nm.zip
UV max 4:22.14 Vladimir Monakhov (skepticist) 2009-05-09 nmdu_e2.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:58.69 Bdubzzz 2022-07-02 n2d6o058.zip

The data was last verified in its entirety on August 2, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 224)
  2. facing east. (thing 225)
  3. facing west. (thing 226)
  4. facing west. (thing 227)
  5. facing north. (thing 228)
  6. facing north. (thing 229)
  7. facing west. (thing 240)
  8. facing north. (thing 246)

Statistics[edit]

Map data[edit]

Things 252
Vertices 946*
Linedefs 1047
Sidedefs 1385
Sectors 207
* The vertex count without the effect of node building is 836.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]