E2M6: Marble Yards (PhobosDeimos Anomaly)

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PhobosDeimos Anomaly maps
Episode 1

M1 M2 M3 M4 M5 M6

Episode 2
This level occupies the map slot E2M6. For other maps which occupy this slot, see Category:E2M6.

E2M6: Marble Yards is the sixth and final map of the second episode of PhobosDeimos Anomaly. It was designed by Callum Guy Oliver (phobosdeimos1) and Walter Confalonieri (daimon), and uses the music track "". The par time defined in MAPINFO is 30 seconds.

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Map of Marble Yards
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head to the marble hall south of the start and go southwest to find a switch. Open the wall to the west of that switch to find a teleporter leading to a ledge with a box of shotgun shells, a box of ammo, and partial invisibility. (sector 37)
  2. In the red room at the west side of the map, use the green wall at the south end to pick up a radiation suit. (sector 107)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Player spawns[edit]

This level contains five spawn points:

  1. facing south. (thing 4)
  2. facing south-west. (thing 45)
  3. facing south. (thing 46)
  4. facing east. (thing 74)
  5. facing south. (thing 181)


Map data[edit]

Things 191
Vertices 865*
Linedefs 915
Sidedefs 1137
Sectors 139
* The vertex count without the effect of node building is 763.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]