E2M6 (Base Ganymede)

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Base Ganymede maps
Episode 1

M1 M2 M3 M4 M5 M6 M7 M8 M9

Episode 2
Episode 3

M1 M2 M3 M4 M5 M6 M7 M8 M9

This level occupies the map slot E2M6. For other maps which occupy this slot, see Category:E2M6.
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E2M6 is the sixth map of the second episode of Base Ganymede. It was designed by Adam Woodmansey (Khorus) and uses the music track " ".

Walkthrough[edit]

Map of E2M6
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the far left room with the lava, get on the red brick structure and go to the right corner. Lower the wall here for a medikit. (sector 396)
  2. On the yellow key path, get on the high marble ledge full of imps and find the gargoyle switch. Pressing it reveals a compartment below holding a backpack. (sector 397)

Bugs[edit]

A teleport destination (Thing 396), is not flagged for Hey, Not Too Rough or lower, which prevents a lost soul from teleporting into the map on those skill settings.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 20, 2018.

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 522
Vertices 2534*
Linedefs 2336
Sidedefs 3762
Sectors 410
* The vertex count without the effect of node building is 1944.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]