E2M6 (Number One Kill)

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Number One Kill maps
This level occupies the map slot E2M6. For other maps which occupy this slot, see Category:E2M6.
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E2M6 is the sixth map of Number One Kill. It was designed by Angelo Jefferson.

Walkthrough[edit]

Map of E2M6
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 2)
  2. (sector 3)
  3. (sector 251)
  4. (sector 252)
  5. (sector 263)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing east. (thing 462)
  2. facing south. (thing 463)
  3. facing west. (thing 464)
  4. facing south-east. (thing 465)
  5. facing north. (thing 466)
  6. facing east. (thing 467)
  7. facing south-west. (thing 468)
  8. facing north-east. (thing 469)
  9. facing south-east. (thing 470)

Statistics[edit]

Map data[edit]

Things 484
Vertices 1094*
Linedefs 1260
Sidedefs 1703
Sectors 280
* The vertex count without the effect of node building is 960.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]