E2M6 (Rage Doom)

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Rage Doom maps
Episode 1

M1 M2 M3 M4 M8 M9

Episode 2
Episode 3

M1 M2 M5 M7 M8 M9

This level occupies the map slot E2M6. For other maps which occupy this slot, see Category:E2M6.
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E2M6 is the sixth map of the second episode of Rage Doom. It was designed by Dan Krempel.


Map of E2M6
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After going through the first door you will see a short green pillar ahead. The wall to the north of this pillar is a secret door leading to an armor, a medikit, 4 shotgun shells, and a box of bullets. (sector 37)
  2. After #1, go through doors to the west and north. The corridor you will reach has a secret door to the east, leading to a plasma rifle, two energy cells, and a box of shotgun shells. (sector 60)
  3. Part-way up the stairs behind the blue door are two secret doors opposite each other. The west one leads to two medikits, a chaingun, and 8 shotgun shells. There is also a switch here opening up a niche behind the yellow door containing a light amplification visor. This niche also counts as a secret (#5). (sector 118)
  4. The door opposite the door to #3 leads to an armor, a backpack, and two medikits. There are also 4 shotgun shells on multiplayer. (sector 102)
  5. See #3. (sector 114)
  6. After #5, there are several pits in the path. The second one has a switch which raises the pit, as well as raising a bridge behind #7. (sector 111)
  7. The pit immediately after #6 has a secret door opposite it, leading to a radiation shielding suit. The south wall of this alcove has a secret door leading (via the bridge raised by raising #6) to a soul sphere. There is also a box of rockets in multiplayer. (sector 116)
  8. The room containing the switch that opens up the red key area has a section of fake wall in the west, leading to a chaingun, a megaarmor, and a soul sphere. There are also 4 shotgun shells on multiplayer. (sector 164)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S 4:02.77 DidierTranber 2023-03-22 ra26ns402.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 16, 2023.


Player spawns[edit]

This level contains eleven spawn points:

  1. facing north-west. (thing 102)
  2. facing south-east. (thing 103)
  3. facing east. (thing 104)
  4. facing south-east. (thing 105)
  5. facing south-east. (thing 106)
  6. facing west. (thing 107)
  7. facing south-east. (thing 156)
  8. facing north. (thing 178)
  9. facing south. (thing 179)
  10. facing south. (thing 180)
  11. facing north. (thing 181)


Map data[edit]

Things 208
Vertices 613*
Linedefs 736
Sidedefs 960
Sectors 168
* The vertex count without the effect of node building is 562.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]