E2M7: Alien Hive (Aliens TC)

From DoomWiki.org

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.
Aliens TC maps

Bonus maps: E3M1, E3M2

This level occupies the map slot E2M7. For other maps which occupy this slot, see Category:E2M7.

E2M7: Alien Hive is the seventh map of Aliens TC. It was designed by Justin Fisher.

The map's subtitle on the intermission screen is Escape!.

Walkthrough[edit]

Map of Alien Hive
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. From the yellow key, go north until you drop out back into the main area. Continue north through a path to reach an octagonal room with a fire curtain. This path, as well as the path leading west from the octagonal room, count as part of the same secret sector. (sector 32)
  2. The second part of #1 leads to a rectangular room whose south wall is a secret door, leading to a room with an armor, a pulse rifle, a grenade launcher, and some shotgun shells. (sector 36)

Bugs[edit]

Two xenomorphs on hard difficulty levels in the north-west (things 58, 517) are placed stuck in each other and cannot charge at the player.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:32.20 Océan silencieux 2025-03-28 alienstce2m7.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 10, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains eleven spawn points:

  1. facing south. (thing 74)
  2. facing south-east. (thing 75)
  3. facing south-west. (thing 76)
  4. facing south-west. (thing 77)
  5. facing south-west. (thing 78)
  6. facing west. (thing 79)
  7. facing south. (thing 80)
  8. facing east. (thing 81)
  9. facing south. (thing 82)
  10. facing north. (thing 83)
  11. facing west. (thing 84)

Statistics[edit]

Map data[edit]

Things 655
Vertices 808*
Linedefs 847
Sidedefs 1146
Sectors 93
* The vertex count without the effect of node building is 683.

Things[edit]

This level contains the following numbers of things per skill level:

Monsters 1-2 3 4-5
Egg (dormant) 67 67 67
Egg (hatching) 6 7 7
Face hugger 4 3 3
Alien warrior 7 15 15
Alien drone 6 5 6
Alien warrior (exploding) 0 1 5
Powerups 1-2 3 4-5
Armor 1 1 1
Medikit 4 4 1
Stimpack 4 4 7
Weapons 1-2 3 4-5
Shotgun 1 1 1
Pulse gun 1 1 1
Ammunition 1-2 3 4-5
Clip 5 5 5
Box of bullets 1 1 1
4 shotgun shells 3 3 4
Battery pack 1 1 1
Keys 1-2 3 4-5
Blue keycard 1 1 1
Red keycard 1 1 1
Yellow keycard 1 1 1

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

External links[edit]