E2M7: Ticket To Hell (Cringe)
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Cringe maps |
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This level occupies the map slot E2M7. For other maps which occupy this slot, see Category:E2M7.
E2M7: Ticket To Hell is the seventh map of Cringe. It was designed by Mark Klem.
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Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Near the blue key is a curved staircase leading, via a lift, into a room with two structures. Climb on to the smaller one and jump off its east side - a floor will lower behind you, revealing a switch. (sector 140)
- Pressing the switch in #1 lowers a section at the east end of the larger structure in the room. Press the revealed brown section to lower a lift allowing you to reach the top of the structure. At the west end is a similar brown section - shooting it opens a door at the east end of the room leading to a room with two imps (the second on a rising section of floor), a medikit (hard skill only), a shotgun (multiplayer only), and a switch which raises a bridge across the nukage in the north-west. (sector 144)
- The floor lowered by the switch in the west of the room before the exit room counts as a secret and is impossible to miss. (sector 233)
- The switch immediately south of #3 lowers the lift leading up to the exit. Heading west from here leads to another switch, which opens doors either side of #3 (which both count as part of the same secret sector), leading to rooms containing health, armor, ammo, as well as a shotgun, a shotgun guy and an imp. (sector 235)
- Go south from the start, then round the east side of the green pillars. Walk across the lowered floor into an area with a medikit and a monster (dependent on skill). There is a secret door here (marked with a misaligned texture) leading to a rocket launcher and two boxes of rockets. (sector 259)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 8:43.09 | Kam Tovalski | 2023-12-10 | cring-27-uvm.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 31, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 4)
- facing east. (thing 50)
- facing east. (thing 51)
- facing east. (thing 56)
Statistics[edit]
Map data[edit]
Things | 472 |
Vertices | 1581* |
Linedefs | 1552 |
Sidedefs | 2220 |
Sectors | 274 |
Things[edit]
This level contains the following numbers of things per skill level:
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