E2M8: Aokigahara (Solve Et Coagula)

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Solve Et Coagula maps
This level occupies the map slot E2M8. For other maps which occupy this slot, see Category:E2M8.
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E2M8: Aokigahara is the eighth and final map of Solve Et Coagula. It was designed by Nicolás Monti.

Walkthrough[edit]

Map of Aokigahara
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the southeast room of the gray rooms, open the east wall to get a soul sphere. (sector 2115)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 4, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 351)
  2. facing east. (thing 352)
  3. facing west. (thing 353)
  4. facing west. (thing 354)
  5. facing west. (thing 355)
  6. facing west. (thing 356)
  7. facing south. (thing 357)
  8. facing south. (thing 358)

Statistics[edit]

Map data[edit]

Things 419
Vertices 7356*
Linedefs 7957
Sidedefs 14542
Sectors 2132
* The vertex count without the effect of node building is 5748.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]