This level occupies the map slot E2M8. For other maps which occupy this slot, see Category:E2M8.
E2M8: Bestrafung (English: Punishment) is the eighth and final map of Nihility: Infinite Teeth. It was designed by Years.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open up the corner alcoves in the starting room, including the northwest ones with shotgun guys and imps. Head north and then into the pool. Quickly run southeast into the northeast alcove and into a room with a switch. Lower the wall again, use the switch, then quickly run into the southeast alcove and into another room with a switch. Again, lower the wall, use the switch, then quickly run to the northwest alcove and into the north alcove there before it closes to get a megaarmor, a box of rockets, and an energy cell. (sector 134)
- At the south end, in the room with the rising and lowering blocks, get to the south wall and lower to a green armor. (sector 262)
- At the north hall, head southwest and open the east door. Go to the east alcove and use the switch, then return to the north hall. Head to the north room and head west to get outside to some ammo and a medikit. To the south is an ammo clip, a health bonus, shotgun shells, and partial invisibility if you are playing on Hurt Me Plenty or higher. (sector 106)
- At the blue key lift, jump to the computer to the southwest and open the east wall to get a computer area map. (sector 44)
- After you get the red key, return to the blue key and head east to the steps, then north. Before the brown floor, head west and open the north wall to find a teleporter to get a medikit and a soul sphere. (sector 26)
- After you get the red key, head to the west room and enter the teleporter. Lower the south lift and open the red door. Get the health bonuses and take the teleporter to get energy cells, a medikit, and a plasma gun. (sector 266)
- Lower the plasma gun in Secret #6 to find a gray baron to the south. The sector it is in is a secret. (sector 321)
- Ride the plasma gun pillar up and get the energy cell pack to the west. (sector 255)
- After you get the red key, head to the southwest part and open the red door near the west end. You will see a backpack, a berserk pack, and an energy cell pack. Approaching them raises the pillars, so quickly get one of these items to trigger the secret. (sector 300)
- At the southeast end, head to the computer to the west, use it, then run back east to get an invulnerability. (sector 610)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on July 12, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2629.
This level contains the following numbers of things per skill level:
|
|
| Multiplayer
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
41
|
| Shotgun guy |
37 |
50 |
62
|
| Imp |
54 |
59 |
64
|
| Demon |
4 |
5 |
7
|
| Spectre |
10 |
12 |
12
|
| Cacodemon |
9 |
13 |
13
|
| Cyberdemon |
1
|
| Melee imp |
45 |
53 |
64
|
| Suicide zombie |
18 |
22 |
23
|
| Imp superior |
25 |
29 |
36
|
| Psychic soul |
32 |
35 |
39
|
| Brown knight |
13 |
13 |
16
|
| Gray baron |
3 |
9 |
9
|
| Heresy baron |
4 |
7 |
9
|
| Weapons |
1-2 |
3 |
4-5
|
| Shotgun |
1
|
| Rocket launcher |
2
|
| Plasma gun |
3
|
| Machinegun |
2
|
| Ammunition |
1-2 |
3 |
4-5
|
| Clip |
23 |
24 |
24
|
| Box of bullets |
9 |
11 |
11
|
| 4 shotgun shells |
21 |
22 |
22
|
| Box of shotgun shells |
9
|
| Rocket |
32
|
| Box of rockets |
11
|
| Energy cell |
20 |
20 |
21
|
| Energy cell pack |
5
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
17 |
18 |
17
|
| Medikit |
25 |
27 |
27
|
| Armor |
4
|
| Megaarmor |
3
|
| Items |
1-2 |
3 |
4-5
|
| Armor bonus |
40 |
42 |
42
|
| Health bonus |
71 |
72 |
72
|
| Supercharge |
4
|
| Backpack |
4
|
| Berserk |
1
|
| Computer area map |
1
|
| Invulnerability |
3
|
| Partial invisibility |
1 |
2 |
2
|
| Radiation shielding suit |
4
|
| Keys |
1-2 |
3 |
4-5
|
| Blue keycard |
1
|
| Red keycard |
1
|
| Yellow skull key |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
4
|
| Exploding barrel |
38
|
| Teleport landing |
16
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]